Bachelor in Game Production

Program Description

Game production is predominantly about imagining and building entire worlds and their inhabitants from scratch and devising immersive experiences that can run and adapt to the demands of user play in real-time. Our GAME PRODUCTION students share much of the initial introduction to their craft with our VFX crew, as the fundamental skills required in 3D modeling, lighting, texturing, and composition have a lot of overlap.

The DAVE School Game Production Diploma (GPD) teaches specifically for success in this thriving industry. Like its sister VFX Diploma, the Game Production Diploma Program spans 12 months and offers scheduled starts each Winter, Spring, Summer, or Fall. Its uniquely flexible, hybrid format combines nine months of live, online classes with three months of on-campus lessons in Orlando, Florida. During this three-month studio residency, students work together under the direct guidance of their instructors on pre-production techniques of a real game of their making.

DAVE School students begin with a comprehensive introduction to the principles of hard surface modeling (vehicles, buildings, armor, etc.), and move to the art and science of texturing, lighting, and “look development.” They first receive a comprehensive introduction to the concepts and terminology of Game Production, then get their first real taste of real-time Game Engines learning Unreal Engine, the driving force behind so many blockbuster game titles. Game production students work with their instructors to cover: advanced modular asset creation, texture, and material creation, real-time lighting and environment management, game interactions, game physics, FX, prop and world design, camera control, and even the use of Unreal for Virtual and Augmented Reality.

Game Production is a collaborative endeavor. The three-month studio residency on campus allows our students to work together under the direct guidance of their school instructors. They will join forces on the pre-production techniques of a real game of their own making, seeing it through the Alpha, Beta, and Gold Production levels. Projects will consist of advanced lighting and software techniques, with milestones along the way, all directed towards a final, in-house game release that becomes a component of their demo reel.

What you learn

  • Character, Prop and Environment Modeling
  • 3D Animation
  • Visual Effects
  • Lighting and Texturing
  • Rigging
  • Level design
  • Demo Reel and Portfolio Creation

Admission Requirements

It is not necessary to have a high academic GPA. All applications will be reviewed on a case-by-case basis.

Duolingo English test (100) will accept as a language proficiency certificate.

IELTS Requirements

Listening Reading Writing Speaking Overall
6 6 6 6 6

Remarks:

  • I20 (Visa letter) can be obtained only after payment of a USD 10,000 tuition deposit and submission of a bank statement with a USD 48,500 balance.

Course Features
  • Country United States of America
  • City Orlando
  • State Florida
  • Course Duration 3 Years (120 Credit)
  • Application fee 75 USD
  • Tuition fees per year 48,348 USD
  • Cost of Living per year 10,000 USD
  • Starting dates Flexible
  • IELTS (Total) 6
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